Infirmary: Difference between revisions

From Evil Genius Wiki
Content added Content deleted
(Created page with "= ''Evil Genius'' = thumb|Picture of an Infirmary in EG1. thumb|The Infirmary icon in EG1. Defending your base from enemy agents is likely to leave your minions needing some medical attention. An infirmary can help keep your minions in peak physical condition. Minions visiting the infirmary can replenish their health at a Pharmacy Booth or other, more advanced obj...")
 
No edit summary
 
Line 1: Line 1:
= ''Evil Genius'' =
= ''Evil Genius'' =


[[File:EG1-Picture-Room-Infirmary.png|thumb|Picture of an Infirmary in EG1.]]
[[File:EG1-Picture-Room-Infirmary.jpg|thumb|Picture of an Infirmary in EG1.]]
[[File:EG1-Entity-Render-Room-Infirmary.png|thumb|The Infirmary icon in EG1.]]
[[File:EG1-Entity-Render-Room-Infirmary.png|thumb|The Infirmary icon in EG1.]]



Latest revision as of 14:47, 23 July 2022

Evil Genius[edit]

Picture of an Infirmary in EG1.
The Infirmary icon in EG1.

Defending your base from enemy agents is likely to leave your minions needing some medical attention. An infirmary can help keep your minions in peak physical condition. Minions visiting the infirmary can replenish their health at a Pharmacy Booth or other, more advanced objects.

A Time Clock may be used to control room staffing more precisely.

Info[edit]

Cost per Tile: $300

Unlocked By: First Minion Killed in Combat (does not count executions by the evil genius or losses on the World Domination screen)

Room Objects[edit]

Evil Genius 2[edit]

Information pending.