Diplomat





Diplomats are at home in high society, forever being spoiled with expensive chocolates at ambassadors' parties - when they aren't serving you, that is. Diplomats are experts at greasing political wheels, and find that money is the best lubricant. Even skilled agents will find their loyalty wavering and dropping should one of your diplomats use their bribery skill to [[Weaken Tag|weaken] them.

Diplomats also perform common social minion duties such as staffing the Hotel and its diversions.

Diplomats are specific to EG1. In EG2 they are replaced with Counter Agents.

Training

 * Upgrades from: Spin Doctor
 * Upgrades to: None

Stats

 * Speed: 1
 * Health: 50 (Armor 5)
 * Loyalty: 80 (Armor 50)
 * Smarts: 70 (Armor 40)
 * Attention: 80 (Armor 30)
 * Endurance: 40 (Armor 10)
 * Evidence Rating: 10
 * Value Rating: 1
 * Threat Rating: 15
 * Heat: 0
 * On World Domination Screen
 * Cash Potential: 0%
 * Plotting: 0
 * Regional Heat Penalty: 3
 * Regional Heat Benefit: 8
 * Chance of Perishing: 35
 * Perish Modifier: 0
 * AOI Time Modifier: 0
 * AOI Heat Modifier: -30
 * Information Modifier: 0%