Technician

= Evil Genius =

Technicians are the lowest level science minions, and the handymen of the lair. Whenever something mechanical goes wrong in the base, technicians will automatically go to repair it. Most damage is a result of sabotage, but the Generator will sustain damage naturally if it is operating to close to maximum capacity. Agents will bypass door security if they are skillful enough, and if they succeed the door is rendered inactive, allowing anyone to wander in. Technicians will repair broken doors to working order.

Stats

 * Speed: 1
 * Health: 30 (Armor 5)
 * Loyalty: 50 (Armor 15)
 * Smarts: 50 (Armor 30)
 * Attention: 40 (Armor 20)
 * Endurance: 30 (Armor 10)
 * FOV Angle: 1.57
 * FOV Range: 30
 * Evidence Rating: 5
 * Value Rating: 5
 * Threat Rating: 5
 * Heat: 0
 * On World Domination Screen
 * Cash Potential: 4
 * Plotting: 2
 * Regional Heat Penalty: +2
 * Chance of Perishing: 30
 * AOI Time Modifier: -10
 * Information Modifier: 10

= Evil Genius 2 =

Information pending.