Valet

= Evil Genius =





They may have to wear ridiculous uniforms, but valets should not be underestimated - their social skills make them valuable minions in many different capacities. Only social minions like valets are capable of staffing the Hotel and its diversions, and only valets themselves are able to handle fire extinguishers and put out fires.

Valets are there to care for your other minions. If any minions collapse through exhaustion (manning the Control Room is a particularly stressful job), valets will carry the prone minion to the Barracks and tuck them in to bed. Valets can also be used to weaken enemy agents - if ordered to weaken a target, valets will distract them by brushing down their clothes and polishing their shoes, thus lowering their attention levels.

Training

 * Upgrades from: Construction Worker
 * Upgrades to: Spin Doctor

Stats

 * Speed: 1
 * Health: 40 (Armor 10)
 * Loyalty: 50 (Armor 20)
 * Smarts: 50 (Armor 20)
 * Attention: 60 (Armor 50)
 * Endurance: 40 (Armor 5)
 * Evidence Rating: 5
 * Value Rating: 5
 * Threat Rating: 10
 * Heat: 0
 * On World Domination Screen
 * Cash Potential: 0%
 * Plotting: 0
 * Regional Heat Penalty: 2
 * Regional Heat Benefit: 3
 * Chance of Perishing: 35
 * Perish Modifier: 0
 * AOI Time Modifier: 0
 * AOI Heat Modifier: -10
 * Information Modifier: 0%

= Evil Genius 2 =

Information pending.