Construction Worker



Your yellow jump-suited construction workers are your basic minion units, poorly skilled and hence expendable. Although it would be foolhardy to entrust the long term success of your evil operations to these goons, they are indispensable because they are the only minions capable of constructing new rooms. Without construction workers, base expansion cannot take place.

Construction workers are also very important simply because they are so expendable, which is a very useful property when creating a squad to take on a mission. Advanced minions have a lot of time invested in them through the training process, and hence are not to be sacrificed lightly. Construction workers, on the other hand, can be continually hired for a negligible sum of money, making them useful as disposable pawns in your evil game.

Construction workers are specific to EG1. In EG2 they are replaced with Workers.

Stats

 * Speed: 1
 * Health: 40 (Armor 15)
 * Loyalty: 40 (Armor 30)
 * Smarts: 40 (Armor 5)
 * Attention: 40 (Armor 10)
 * Endurance: 40 (Armor 20)
 * Evidence Rating: 5
 * Value Rating: 5
 * Threat Rating: 15
 * Heat: 0
 * On World Domination Screen
 * Cash Potential: 2%
 * Plotting: 1
 * Regional Heat Penalty: 2
 * Regional Heat Benefit: 0
 * Chance of Perishing: 45
 * Perish Modifier: 0