Evil Genius (Character)

''This page is about the character. For the games, see Evil Genius (EG1) and Evil Genius 2: World Domination (EG2).''

The Evil Genius is the epitome of evil, and the single, flaring spark of genius who will one day have the entire world basking in their radiance. They have the ability to boost the importance of orders (EG1), and can summarily execute members of their workforce who displease them.

= Evil Genius =

Any of the Forces of Justice will attack the Evil Genius on sight, so be sure to keep yourself safe! If your genius dies, the game is over.

Alexis


Elegant and beautiful, you are the adorable multi-millionaire heiress - your beautiful countenance commands the utmost respect and loyalty from those who are fortunate enough to be chosen to be your minions.

When Alexis' father died, bequeathing his multi-million dollar fortune and media empire to her, it would have been easy for her to conform to the traditional young heiress template, frittering the money away on wining, dining, and generally living the high life. Despite being spoiled rotten, however, Alexis was also highly motivated and intelligent, with a sharp awareness of the way the world worked. Her hard work and piercing intellect saw her take the helm of her father's media empire with aplomb, and global revenues soon quadrupled under her shrewd leadership.

Alexis was not without vices, however. Years of being daddy's little princess gave her a colossal ego and a need for constant adoration. After a brief few years of contentment, the sycophantic praise she received from the flunkies in her company was no longer enough. Seeking a wider audience to worship her, she moved in front of the cameras and soon became America's darling, gaining widespread acclaim for her TV and film roles. All too soon, the glamour faded. Alexis wanted more: more adulation, more wealth, more power. Alexis wanted... the world.

Alexis' beautiful presence and alluring personality commands unswerving devotion from her minions. If you play as Alexis your minion's loyalty drain rate will be reduced.

Stats

 * Speed: 0.5
 * Health: 100 (Armor 80)
 * Loyalty: 100 (Armor 80)
 * Smarts: 100 (Armor 80)
 * Attention: 100 (Armor 80)
 * Endurance: 100 (Armor 80)
 * Evidence Rating: 25
 * Value Rating: 6
 * Threat Rating: 35
 * Heat: 10
 * Circle of Influence
 * Radius: 12
 * Frequency: 0.8
 * Loyalty: +0.3
 * Attention: +0.3
 * Target Type: Minion
 * Bonus Ability: Loyal Workers (Modifier 20)
 * Murder Bonus Effect
 * Radius 6
 * Health: +10
 * Loyalty: +10
 * Smarts: +10
 * Attention: +10
 * Endurance: +10
 * Target Type: Minion

Maximilian


''Short, bad-tempered, and utterly insane, you are the fabulously wealthy industrialist. Your ambition is to conquer the world through advanced research and technological supremacy.''

Raised in rural Austria by foster parents, Maximilian did not have the happiest of childhoods. Already the bully's favorite because of his stockiness and squint, the young Maximilian became even more isolated from his peers when he developed chronic stress-related alopecia after a weekend-long ritual beating from his foster father, incurred for the crime of looking at him askew.

Such early setbacks might have deterred lesser men, but it only made Maximilian stronger, and he went on to found an extremely lucrative industrial empire, fueled by a desire to prove his worth to the world. Yet even with his riches, Maximilian found himself rejected by the friends and beautiful women he thought he could buy. Spurned once more, he turned to misanthropy, and began to plot his revenge. If he could not make the world like him, he would have to make the world fear him...

Maximilian's industrialist background means he has a strong interest in scientific research. If you play as Maximilian, you will get a reduction to any cash incentive payments used during the research process.

Stats

 * Speed: 0.5
 * Health: 100 (Armor 80)
 * Loyalty: 100 (Armor 80)
 * Smarts: 100 (Armor 80)
 * Attention: 100 (Armor 80)
 * Endurance: 100 (Armor 80)
 * Evidence Rating: 25
 * Value Rating: 6
 * Threat Rating: 35
 * Heat: 10
 * Circle of Influence
 * Radius: 6
 * Frequency: 1
 * Loyalty: +0.5
 * Attention: +0.5
 * Target Type: Minion
 * Bonus Ability: Cash Incentive (Modifier 10)
 * Murder Bonus Effect
 * Radius 14
 * Health: +5
 * Loyalty: +5
 * Smarts: +5
 * Attention: +5
 * Endurance: +5
 * Target Type: Minion

Shen Yu


''Mystical and inscrutable, you are the quixotic super-criminal, turned special agent, turned evil genius. Your powerful global network of conspirators ensures you have hidden influence over the governments of the world.''

Shen Yu's criminal career began on the streets of Hong Kong, and none of his street urchin peers could possibly have predicted that this humble pickpocket would eventually rise to become one of the most powerful criminal masterminds in the world. As a teenager, Shen Yu joined a local Triad gang and quickly rose up the ranks. Despite his rapid elevation, he would never have risen any further were it not for a fortuitous encounter with a pair of A.N.V.I.L. agents. Shen Yu was arrested immediately for his multiple homicides. They gave him a simple choice: be an A.N.V.I.L. mole, or be executed.

A.N.V.I.L. implanted a communications chip inside Shen Yu's brain so that they could spy on Triad activity, but they underestimated the resources of the Triad. After performing yet more brain surgery on him, the Triads were able to reverse the chip's wiring and access the operational systems at A.N.V.I.L. Desperate to avoid more meddling with his grey matter, Shen Yu defected and used the knowledge his chip provided to build up his own criminal empire. With advance knowledge of every move A.N.V.I.L. made, he was untouchable, and soon found himself in a position to bid for world domination...

Shen Yu's nefarious international network of spies and conspirators are constantly at work, misdirecting information and gathering intelligence. If you play as Shen Yu it takes a longer time for agents to arrive on the island in response to your actions in the game.

Stats

 * Speed: 0.5
 * Health: 100 (Armor 80)
 * Loyalty: 100 (Armor 80)
 * Smarts: 100 (Armor 80)
 * Attention: 100 (Armor 80)
 * Endurance: 100 (Armor 80)
 * Evidence Rating: 25
 * Value Rating: 6
 * Threat Rating: 35
 * Heat: 10
 * Circle of Influence
 * Radius: 4
 * Frequency: 1
 * Loyalty: +1.5
 * Attention: +1.5
 * Target Type: Minion
 * Bonus Ability: Short-Stay Agents (Modifier 10)
 * Murder Bonus Effect
 * Radius 10
 * Health: +7
 * Loyalty: +7
 * Smarts: +7
 * Attention: +7
 * Endurance: +7
 * Target Type: Minion

= Evil Genius 2 =

Information Pending